3D Design of a Cinematic Scene Using Blender

2023 | Polytechnic University of Turin
Supervised by Dr. Andrea Bottino
As the Final project of the “Computer Graphics” course, in a team of three, we designed and executed a realistic cinematic scene using Blender for 3D design. This involved detailed modeling, texturing, and sophisticated lighting techniques to achieve a high level of realism.
We initiated the project by conducting a comprehensive analysis of available materials, which involved collecting reference images and studying various lighting techniques and texture properties. Additionally, we executed preliminary sketches to plan the room layout and created detailed orthographic projections for the more complex objects in the scene.

My Role

I was responsible for the modeling and texturing of several objects, the details of which are available on this board. Additionally, I handled the lighting of the entire scene.
Winter 2024